A few of them are lush, green, and full of sharp colors-others, utterly barren as you waver through dry desert-like climates. There are eight biomes on the map resulting in the geography fluctuating as you enter new territories. If you've watched any trailers, I'm sure you've been sucked in by the vibrant environment hitting every point across the color spectrum. Of the entire experience, my favorite was exploring the world. For button mashers interested in the world, fighting, and doing weird things, blaze on, and I am sure you'll find peace. For lovers of dialogue and narrative, slow down and be intentional about the crisscrossing plots and more minor details. While some of the comedy didn't land for me, the latter of the two examples never got old. As mentioned above, Biomutant also provides humor throughout the story, whether through the egregiously made-up names and slang or the protagonist peeing on outposts to mark the territory discovered. One aspect I hope you'll enjoy as much as I did was the narrator's voice, performed by David Shaw Parker, which I found splendidly pleasant throughout the experience compared to the made-up animal speak, which begins each dialogue. At other times the story and dialogue almost feel unimportant, as if your actions hold little weight in the bigger picture. The story is complex and, at times, not entirely clear. You will have the ability to destroy the World Eaters or tame them, providing a separate sequence of events for each. It's also worth noting that in this plot which is a part of the overarching story, your narrative path depends on the decisions you've made leading up to the battles. Lastly, we have the World Eaters, which are ravenous monsters who have funny names highlighted by a comedic narrator. The tribes split, allowing conflicting views to drive the divide further. Unfortunately, due to her deep anger and inability to co-exist with different mutated species that she thought shouldn't exist, chaos eventually ensued. Within this plot, you'll find an interesting backstory of how your mother once led the tribes of the land in unity. Another plot is the warring tribes vying for territory whom you seek to conquer or join. The first is regarding the Toxanol Cooperation, where corporate greed has destroyed the earth, making it uninhabitable by humans and responsible for the hideous furry mutations you see in every character throughout the game. Beneath these plots, you'll find powerful themes that resonate with many because of present-day affairs but these themes can also found across the history of humanity. On character creation, I enjoyed this video by Fextralife and Polygon's write-up.īiomutant has multiple plots that tie into the main story. It's worth noting up front that we could write large tomes on the combat mechanics and optionality in battles and also the complexity of the character creation, but both have been done in detail by above average, non Busch League gamers who don’t wear dad hats. It doesn't matter if you're already suffering from Open World and Post-Apocalyptic Fatigue (OWF/PAF - Consult Your Doctor) you jump in. Whenever a developer creates a beautiful open world, adds a Kung-Fu martial arts theme, and drops the story setting into an apocalyptic world, I play it. From the moment I laid eyes on Biomutant, I knew I would be playing it.
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